Resident Evil 4 VR

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hobbes_182
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Resident Evil 4 VR

Post by hobbes_182 »

Once again, Resident Evil 4 is being ported to another platform.

This time it is on Oculus.

Although I have played it to death, I wouldn't mind checking-out this version. Hopefully they add in some new features or weapons. Similar how they added the Plagas Removal Laser on the PlayStation 2 version of Resident Evil 4. Although, I don't think they'll add a new mission like Separate Ways. That's cool.

RESIDENT EVIL 4 VR ANNOUNCEMENT
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Re: Resident Evil 4 VR

Post by hobbes_182 »

Here is a brief look at RE4VR.

It actually does look interesting, although, it also looks like the enemies are either fewer or slower (I'm sure this was done to accommodate the VR space).

Would I play it? Hell yes.

Am I getting an Oculus? Hell no.

Here's hoping I can check it out one day :mrgreen:

RESIDENT EVIL 4VR GAMEPLAY BREAKDOWN
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Re: Resident Evil 4 VR

Post by hobbes_182 »

Capcom has released a new Gameplay trailer for RE4VR.

The trailer is EXTREMELY short, barely clocking in at 30 seconds.

For the most part, everything looks pretty good.

The only scene that sticks out like a sore thumb is the Del Lago boss fight. Due to the first person view, that area now looks pretty much empty.

Here's hoping that boss fight is still memorable for anyone playing Resident Evil 4 for the first time.

RESIDENT EVIL 4 VR - OFFICIAL GAMEPLAY TRAILER
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Re: Resident Evil 4 VR

Post by hobbes_182 »

Unreal just posted an interview with Armature Studio, this interview has details on the process it took to bring Resident Evil 4 to VR.
  • You can find the original interview here.
I am posting a copy of it below for archival purposes:


Enjoy!

Thanks geth for sending this my way.
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