Resident Evil: During the storm

Hacking and Modification of classic BIOHAZARD titles
Post Reply
User avatar
hobbes_182
GOBLIN6 Creator
GOBLIN6 Creator
Posts: 258
Joined: Fri Nov 13, 2020 9:23 am
Location: _mobius
GOBLIN6 IRC: hobbes_182
GOBLIN6 OBSRVR SYSTEM: Ps2 obsrvr
Contact:

Resident Evil: During the storm

Post by hobbes_182 »

Considered to be the most ambitious Resident Evil Mod ever. During the storm will feature Kevin from the Resident Evil Outbreak Series with events leading up to, and during the Outbreak itself.

The most interesting aspect about this mod (for me) is that it features input from the handsome guys over at Biohazard Declassified.

NOTES

Code: Select all


+ Synopsis

The clock is ticking. While the Raccoon City outbreak takes place, the last survivors of the city are barricaded within the RPD 
with barely any supplies, and panic is taking over. Playing as Kevin from the Outbreak series, you'll have to resist inside and 
outside the RPD, managing the few resources at your disposal and making sure that survivors don't die. For this, there will be 
new gameplay mechanics, and you'll have to choose carefully what you want to do, leaving room for dozens of outcomes. 
Not only your actions will affect the course of the story, but also the moment in which you do them, as there is an internal timer.

+Main gameplay features

The mod is going to be divided in chapters, and each of them will have its own special enemies and gameplay mechanics. 
They are basically a means of dividing the main events of the story. However, these chapters are not independent and your 
progress will be saved, so you will have to take care of your character and his supplies.

It's "open-world", but in a similar way to Dark Souls rather than a sandbox. Resident Evil games are usually very linear due to 
door locks, so in During the Storm there will be fewer of them to create a bigger sense of scale. Apart from that, the street 
areas of RE2 and RE3 can be freely explored, along with some new areas, and there will be several side quests to be 
completed. These are optional, but unlike in most games, they will have an impact in the main plot -and its 30 NPCs- as well.
Branching narrative. Although your choices will change the story and will determine who survives and who dies, this is a 
Resident Evil game after all, so not everything will be totally different (at least in the short term).

Enemies. Mortal Night is known for its high amount of enemies. Meanwhile, in During the Storm there will be relatively few enemies, 
but these will be much tougher and dangerous. Enemies can also follow you through rooms, which could be seen in the reveal video, 
where Kevin could also use a RPD key to lock a door and prevent zombies from entering that room. It doesn't apply to all enemies or 
to all areas, but this mechanic will be commonly present. Apart from this, there will be some enemies never seen in RE2 that will have t
heir own special mechanics.

Inventory management is crucial. There will be lots of items to be picked up in DTS, but your inventory will be limited to 6 slots for the 
most part of the game. That means, no matter how much ammo and healings you have, you will only be able to carry some of them 
with you, a decision that will gain importance once you venture into big areas with no item boxes.

Weapons. Instead of having upgrades like in the original game, here those custom weapons will be independent and will have their 
own ammo. For instance, there are 3 different guns that use handgun ammo; while there is universal ammo boxes for those, you will 
commonly find magazines instead, which are only compatible with one of those 3 guns.

Internal timer. It is similar to the one of Dead Rising, but it won't be as restrictive. It will mainly be a way of changing 
the environment as 
time goes by, unlocking new areas, spawning enemies, and forbidding you to complete some side quests if you take too long to carry 
them out. It should guarantee that each playthrough is different, unless you are fast enough and you can complete everything before the
time runs out.

+ Length

It can't be determined right now, but During the Storm should be at least twice as long as the original game due to the great amount 
of content included in this mod, some of which hasn't been revealed yet.

SCREENSHOTS


DOWNLOAD

You can download During the Storm here.
Post Reply